This tutorial explains how to add skyboxes to your 3D game project in Unity. A skybox is basically a large box that surrounds your world. It is a 6-sided cube that has inward-textures which make it appear round. You can create your own skyboxes or use existing skyboxes.
In this tutorial, we will use existing skyboxes made by others available for free on the Unity Assets Store. The links for these asset packages are also included in this tutorial (scroll down the page to find these links). The images below show examples of free skyboxes used in a game environment. You can assign skyboxes for an entire scene or for individual cameras so that the world can appear different to different viewers. Scroll down to watch the video.
Watch the video below to see how you can use skyboxes in your own 3D game project with Unity.
You can access free asset packages containing skyboxes from the links below: