Connecting joints in Maya

This video tutorial explains how to connect joints in Maya when working with skeletons, and also how to add bones between joints. The video also gives an introduction to the parent-child relationship in Maya. If you haven’t already watched the video on creating skeletons, then click here to watch it first.

After connecting one joint to another joint in Maya, you will notice the parent-child relationship (hierarchy) update when viewing the list of different joints in the Outliner (click on Windows > Outliner).

Joint parent-child relationship in Outliner view.
Joint parent-child relationship in Outliner view.