Skyboxes in PlayCanvas

In this tutorial you will be introduced to Skyboxes and CubeMaps in PlayCanvas. A skybox is a method of creating backgrounds to make the environment in a 3D game look bigger than it really is. Sky, distant mountains, hills or buildings are projected onto the six interior faces of the cube using a technique called cube mapping which creates an illusion of distant 3D surroundings.

A CubeMap in PlayCanvas is stored as six square images of textures. You can download images to use as a CubeMap for your game’s skybox (some links are included below). Below is an example of a cube map.

An example of cube mapping. Image by Arieee (redistributed using the CC BY-SA 3.0 license).
An example of cube mapping. Image by Arieee (redistributed using the CC BY-SA 3.0 license).

Watch the video below and then scroll down to find some links to downloadable cube maps for your own project.

Here are some links to free cube maps you can use in your own projects: