Skip to content

CodeMahal

Menu
  • Home
  • Tutorials
    • Web design
      • HTML & CSS
      • JavaScript
      • PHP
    • Coding
      • HTML & CSS
      • JavaScript
      • C#
      • Xamarin and C#
      • Python
      • Arduino
      • PHP
    • Mobile app development
      • Xamarin and C#
    • Game design
      • Unity 2D and 3D Game Development
      • PlayCanvas
      • WoofJS
    • 3D Modelling & Animation
      • Maya 3D
    • Adobe design software
      • Adobe Illustrator
      • Adobe Photoshop
      • Adobe Flash
      • Adobe InDesign
      • Adobe Premiere
    • CAD (Computer Aided Design)
      • Onshape CAD Tutorials
    • Robotics
      • Arduino
    • More…
  • About
  • YouTube
  • Twitter

Changing the player sprite in a 2D Unity game

Posted on September 30, 2016October 4, 2016 by Daniel Wood

In this tutorial, you will learn how to change your 2D players sprite and collider and also how to set your player to a fixed angle in Unity.

http://codemahal.com/wp-content/uploads/2016/09/13Changing-the-player-sprite.mp4

Next tutorial: Creating animations for the player sprite

Posted in Unity 3DTagged 2d, angle, collider, design, development, fixed, game, player, sprite, unity

Recent Posts

  • Creating Gradients in Adobe Illustrator
  • Using the Shaper Tool in Adobe Illustrator
  • Working with Symbols in Adobe Illustrator
  • Using the getElementsByClassName() method in JavaScript
  • Measuring soil moisture with an Arduino

Categories

  • Arduino
  • Coding in C#
  • Computer Science
  • Flash
  • Guides
  • HTML & CSS
  • HTML5 and CSS3
  • HTML5 Canvas
  • ICT
  • Illustrator
  • InDesign
  • Java
  • JavaScript
  • JavaScript
  • Maya 3D
  • OnShape
  • Photoshop
  • PHP and MySQL
  • PlayCanvas
  • Premiere pro
  • Python
  • Responsive web design
  • Uncategorized
  • Unity 3D
  • Video
  • WoofJS
  • Xamarin & C#
Copyright © 2022 CodeMahal – OnePress theme by FameThemes
Privacy - Terms of Use